Saturday, June 19, 2010

Research Part 2


Continuing my research I am finding some amazing technology out there. I have expanded my search to technology that is still in development, and I must say I am amazed and excited at what I am seeing. I have been researching Musion 3D technology. This is amazing technology that displays 3D images that look pretty near realistic. It looks like it was used for the Harry Potter ride at Universal Studios Islands of Adventure. 

While it has been used already in a park, that does not mean I cannot plan to use this in the queue line. I have also decided that while a theme is needed for the queue line, I also need to design a ride to show the calculations that the queue will make.

A little bit of what I have found I need for a proper wait time estimate. I need the amount of guests, the amount of vehicles on the ride track, how many guests per vehicle, ride time, and load /  unload times. With these figures I can design a way to have more accurate wait times posted to the queue. I have added emergency systems on my list of things to design for the queue line at a later time. So until then, off to more research where I hope to wrap up soon and move on to design.

-Kenny Rayl

Saturday, June 5, 2010

Research Part 1


In order to show how this queue line would work I put together a basic network structure, and never building on it seems a little too simple but easy to follow. I have been looking into new technology as well to use for my example queue line. I looked at fog screens for guest to walk through. I ended up finding fog screen projection systems at fogscreen.com which produce a dry fog, so my worry about wetness and guest is gone. I checked out Dolby’s TrueHD Technology and how it may work in long hallways, I want to provide directional sound in the hallways. I studied up on IMAX technology as I may design a ride along with the queue line, but I am not sure quite yet. It is amazing the kinds of technology out there that I do not believe exist in theme parks, but can really be used to create a more immersive environment when used. Now on to more research.

-Kenny Rayl